Saturday, January 27, 2024

The Role of Technology in Instructional Design

 

My personal definition of learning design is the creation of engaging, learner-centric environments that provide opportunities for genuine learning and the application of knowledge.  I view this as a creative process, which involves a thoughtful combination of instructional strategies, multimedia elements, and interactive components to cater to the needs of diverse learners. Technology plays a central role in my approach to learning design by serving as an enabler of innovation, interactivity, and accessibility. It is not merely a tool but an integral component that enhances the overall learning experience. Through the integration of various technological tools, learners can engage with content in dynamic ways, fostering deeper understanding and application of knowledge. 

To provide an example of the crucial role of technology, consider the “traditional” math course that you (or perhaps your parents or grandparents) took in high school: it is likely you are imagining a chalkboard with some instructions and examples, a textbook filled with lessons and problems to complete, and painstakingly writing out questions and answers on blank sheets of paper.  Today’s math classrooms are wildly different, though.  Although you may still see some handwritten instructions on a whiteboard, old textbooks beneath desks, and by-hand worksheets here and there, the real substance of the course is interacted with via technology; not only that, but it is also created with technology (development of textbooks and other online resources) and shared with technology (colleague meetings use email, shared documents, and other methods to align their lessons).  Students can access materials outside of class by using a Learning Management System.  They can take their math skills to new heights by employing advanced calculators and graphing tools.   They can even compete to test their skill with online educational games.  In a world where you cannot obtain basic necessities without utilizing some form of technology, there is no reason why it should not be a pillar of education.

My approach to teaching with technology is the same as my approach to teaching in general—because the two concepts are virtually inseparable.  As a result, the key concepts that someone would need to understand are those that form my own pedagogical pillars: Mastery-based Grading, Authentic Learning, Social-Emotional Learning.

Mastery-based Grading: Also known as “Standards-based Grading” is often negatively associated with the concept that a teacher is teaching to dictated standards with little or no regard for the nuances of individualized instruction.  In reality, it is more akin to grading with a rubric: each level is matched with a state of proficiency (i.e. No proficiency, Some proficiency, Proficient, and Mastery).  Assessments are designed so that there are opportunities for the student to demonstrate skill at every level in some way.  Then the rubric score is entered into the gradebook.  In my experience, this system produces far better results—both with knowledge acquisition and student buy-in—then the traditional “count each question” tactic of grading assessments.  Although my personal preference is to give these assessments as paper/pencil quizzes, they must be first developed using technology.  Then, once I (the instructor) knows how the assessment looks and feels, I am able to design interactive activities that allow students to explore the skill as they learn it.  They also need to be well-versed in calculator skills to be successful on many of these assessments.

According to Ellen Wagner, “Designers engage in process of determining the form, function, appearance, or application characteristics of something.” (2011)  This is especially true of Mastery-based grading, because the assessments become the foundation of all other lessons and activities.  Designing these assessments means providing opportunities to reach the targeted standard, setting up questions that can be quickly “scored” to determine the students’ overall level of mastery, and creating at least one opportunity for “Full Mastery” in some way—a method for the learner to truly demonstrate that they know the concept thoroughly.  Once this assessment is crafted, all other parts of the unit are much easier to craft.

Authentic Learning: This is the Big Question for students in any math class—“When are we going to use this in real life?”  Authentic learning provides students with opportunities to use the math in a real life scenario.  It goes beyond a typical dry word problem and pushes more into the territory of a science lab.  Students will need to collect data, compare results, and develop ideas about how and why they will use certain skills or formulas.  Calculators are a must for these activities, even when they are hands-on.  Many of them also will need a place for students to track and enter their data, such as a spreadsheet or online form.  The ability to share ongoing work with their peers is incredibly useful as well, because not every student will be able to complete these types of activities within the time allotted in class.

When discussing the applications of Universal Design for Learning (UDL), Gronseth, Michela, and Ugwu emphasize that the content should be presented in a variety of ways—including the way students interact with it, the way it is represented, and the way that the learner is assessed (2021).  Authentic learning is an example of providing an alternative presentation of the content.

Social Emotional Learning: Learning of this type integrates the needs of the learner that go beyond the classroom.  A student’s personal life can become an obstacle to academic learning if they are unable to effectively process social and emotional events.  A meta-analysis of research into the effects of SEL approaches was conducted in 2011 by Joseph Durlak, Roger Weissberg,  Allison Dymnicki,  Rebecca Taylor, and  Kriston Schellinger and they concluded that there was a statistically significant correlation between the implementation of SEL approaches and increases in positive social behaviors as well as increased academic performance (Durlak et al, 2011).  SEL can be developed in a classroom in many ways, but technology is a fantastic support; by implementing surveys, check-in screens in online activities, and opportunities for one-on-one emails, I am able to make connections with many students who would not otherwise discuss a significant issue that is keeping them from learning.

A great example of SEL is the incorporation of “culturally relevant teaching” (occasionally and unfortunately referred to as CRT), which means that the instructor includes details about all students’ varied cultures at some point during instruction, to allow each student to feel included.  These details are built into the pre-existing material—for example, changing the name or location in a math word problem, or adding some extra time during the Social Studies unit about a particular war to discuss specific cultures that were involved.  In “Designing for Diverse Learners,” the authors explain that this practice allows students to make stronger connections to the material because it becomes more relevant to themselves (Gronseth, Michela, & Ugwu, 2021) 

 

References:

Durlak, J.A., Weissberg, R.P., Dymnicki, A.B., Taylor, R.D. and Schellinger, K.B. (2011), The Impact of Enhancing Students’ Social and Emotional Learning: A Meta-Analysis of School-Based Universal Interventions. Child Development, 82: 405-432. https://doi-org.ezproxy1.lib.asu.edu/10.1111/j.1467-8624.2010.01564.x 

Gronseth, S. L., Michela, E., & Ugwu, L. O. (2021). Designing for Diverse Learners. In J. K. McDonald & R. E. West (Eds.), Design for Learning: Principles, Processes, and Praxis. EdTech Books. https://edtechbooks.org/id/designing_for_diverse_learners

Wagner, E. (2011). Essay: In search of the secret handshakes of ID. The Journal of Applied Instructional Design, 1(1), 33-37.

 

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